Devlog 9
Week 9 Dev Log: July 10th - July 16th
What we have done so far:
Since last week, we've added 2 new quests: players must push tumbleweeds off the island and dash near the windmill to generate electricity to fill up water tanks. There are new sheep assets, UI for the title screen/pause menu, UI for the objective list/stamina, and music scores for the background and news headline. There are also new assets for the objective and writing.
What our next steps are:
- continue to fix bugs like looping music
- start implementing the easter egg interactions
- continue updating assets
Important discoveries along the way:
- the new TV mini UI may be difficult to understand. It's more in theme at the sacrifice of clarity. We will have to create a hint system for it
Get Windy day
Windy day
Created for a UofT and Sheridan Collaboration in Summer 2024
Status | In development |
Authors | vaalie, Mitchellob123, fei_qiu, KalenH_Sheridan, rafeer, eyounan, FisherFiend, Yilz, cuichihan, Valtamus |
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