Devlog 12


Week 12 Dev Log: July 31th - Aug 6th

What we have done so far:

For our final week, we spent our time just wrapping up the game. We now have a tutorial in, which is a room with the controls posted, a couple interactable objects, and a video that shows what the buttons do.  We removed the Hammer Throw mechanic and replaced it with a vortex feature. The vortex feature was also worked on alongside better sheep AI that work with it. The UI has been updated as well as some smaller features like jump. More props have been added into the world to communicate our quests better, and more sound effects as well.  

What our next steps are: 

- present in class and play each other's games

Get Windy day

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